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	<title>The Linney Group Blog &#187; Gaming</title>
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	<link>http://blog.linney.com</link>
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		<title>EELS Project: Projection Mapping One Step Further</title>
		<link>http://blog.linney.com/index.php/20111118/eels-project-projection-mapping-one-step-further/</link>
		<comments>http://blog.linney.com/index.php/20111118/eels-project-projection-mapping-one-step-further/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 09:28:08 +0000</pubDate>
		<dc:creator>Andy Columbine</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Mapping]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[B-Real]]></category>
		<category><![CDATA[EELS]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Projection Mapping]]></category>

		<guid isPermaLink="false">http://blog.linney.com/?p=1599</guid>
		<description><![CDATA[
EELS 3D projection mapping multiplayer game from B-Reel &#38; B-Reel Films on Vimeo.
The EELS project, created by Riccardo Giraldi at B-Reel Films in London, combines a dizzying array of technologies to take projection mapping an interactive step forward. It&#8217;s a multiplayer game experience where people can control their virtual EEL projected on a physical installation [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/31952864?title=0&amp;byline=0&amp;portrait=0" width="600" height="335" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>
<p><a href="http://vimeo.com/31952864">EELS 3D projection mapping multiplayer game</a> from <a href="http://vimeo.com/breel">B-Reel &amp; B-Reel Films</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The EELS project, created by Riccardo Giraldi at B-Reel Films in London, combines a dizzying array of technologies to take projection mapping an interactive step forward. It&#8217;s a multiplayer game experience where people can control their virtual EEL projected on a physical installation via an iPad App. It&#8217;s a quantum-leap forward from Nokia&#8217;s classic &#8216;Snake&#8217;, and I can see big possibilities, not just in the world of gaming, but for interaction, accessibility and communication on a much broader scale.</p>
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		</item>
		<item>
		<title>Thrill of the chase</title>
		<link>http://blog.linney.com/index.php/20111115/thrill-of-the-chase/</link>
		<comments>http://blog.linney.com/index.php/20111115/thrill-of-the-chase/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 18:04:31 +0000</pubDate>
		<dc:creator>Damon Parkin</dc:creator>
				<category><![CDATA[Competition]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.linney.com/?p=1463</guid>
		<description><![CDATA[
As an enthusiastic Geocacher, I think this creative partnership between a Sydney radio station and a car dealer is good fun. It&#8217;s smart use of a location-based gaming platform. Just ignore the waffle about shared objectives at the start of the video.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://vimeo.com/31532403"><img class="alignnone size-full wp-image-1468" src="http://blog.linney.com/wp-content/uploads/2011/11/chase.jpg" alt="" width="600" height="288" /></a></p>
<p>As an enthusiastic <a href="http://www.geocaching.com/" target="_blank">Geocacher</a>, I think this creative partnership between a Sydney radio station and a car dealer is good fun. It&#8217;s smart use of a location-based gaming platform. Just ignore the waffle about shared objectives at the start of the video.</p>
]]></content:encoded>
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		<item>
		<title>Unity 3.4</title>
		<link>http://blog.linney.com/index.php/20111003/unity-3-4/</link>
		<comments>http://blog.linney.com/index.php/20111003/unity-3-4/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 08:12:41 +0000</pubDate>
		<dc:creator>Iain Swales</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.linney.com/?p=1168</guid>
		<description><![CDATA[
Unity is awesome. A complete  games development kit that costs less than a single PC. It works on PC/Mac, iPads and iPhones, Android and Wii. It&#8217;s pretty easy to get into -the scripts are simple enough even for my very limited coding skills. The graphics range from brilliant to amazing &#8211; there&#8217;s realtime lighting, shadows, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.linney.com/wp-content/uploads/2011/10/unity11.jpg" rel="lightbox[1168]" title="unity1"><img class="alignnone size-full wp-image-1172" title="unity1" src="http://blog.linney.com/wp-content/uploads/2011/10/unity11.jpg" alt="" width="600" height="330" /></a></p>
<p>Unity is awesome. A complete  games development kit that costs less than a single PC. It works on PC/Mac, iPads and iPhones, Android and Wii. It&#8217;s pretty easy to get into -the scripts are simple enough even for my very limited coding skills. The graphics range from brilliant to amazing &#8211; there&#8217;s realtime lighting, shadows, reflctions, depth of field, bokeh lens effects and all kinds of surfacing such as bump, specular and transparency. It interfaces really well with 3D Studio Max too making it easy to create for. It&#8217;s on my Christmas list&#8230;</p>
<p><span id="more-1168"></span></p>
<p>The game shown here comes with it and is there to pick apart and learn how to use it. Hopefully we&#8217;ll be getting into this stuff soon. Vist <a href="http://www.unity3d.com">www.unity3d.com</a> to see more demo&#8217;s</p>
<p><a href="http://blog.linney.com/wp-content/uploads/2011/10/unity2.jpg" rel="lightbox[1168]" title="unity2"><img class="alignnone size-full wp-image-1173" title="unity2" src="http://blog.linney.com/wp-content/uploads/2011/10/unity2.jpg" alt="" width="600" height="330" /></a></p>
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		</item>
		<item>
		<title>Siggraph 2011</title>
		<link>http://blog.linney.com/index.php/20110922/siggraph-2011/</link>
		<comments>http://blog.linney.com/index.php/20110922/siggraph-2011/#comments</comments>
		<pubDate>Thu, 22 Sep 2011 14:17:44 +0000</pubDate>
		<dc:creator>Stephen Goalby</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Fashion]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Siggraph 2011]]></category>
		<category><![CDATA[Vancouver]]></category>

		<guid isPermaLink="false">http://blog.linney.com/?p=1148</guid>
		<description><![CDATA[
Last month myself, Michael and Iain travelled across to Vancouver to attend a conference called Siggraph (short for Special Interest Group on GRAPHics and Interactive Techniques).  This is an annual conference on computer graphics.

The first Siggraph conference was in 1974 and is attended by thousands of computer professionals each year. Below are links to a few of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.linney.com/wp-content/uploads/2011/09/Main_Logo.jpg" rel="lightbox[1148]" title="Main_Logo"><img class="alignnone size-full wp-image-1149" title="Main_Logo" src="http://blog.linney.com/wp-content/uploads/2011/09/Main_Logo.jpg" alt="" width="600" height="480" /></a></p>
<p>Last month myself, Michael and Iain travelled across to Vancouver to attend a conference called <a href="http://www.siggraph.org" target="_blank">Siggraph</a> (short for Special Interest Group on GRAPHics and Interactive Techniques).  This is an annual conference on computer graphics.</p>
<p><span id="more-1148"></span></p>
<p>The first Siggraph conference was in 1974 and is attended by thousands of computer professionals each year. Below are links to a few of the highlights we found&#8230;</p>
<p><a href="http://www.mercedes-benz.de/content/germany/mpc/mpc_germany_website/de/home_mpc/passengercars/home/new_cars/models/c-class/_w204/fascination/drive_experience.flash.html  " target="_blank">Amazing interactive Mercedes website&#8230;</a></p>
<p><a href="http://www.makerbot.com/" target="_blank">Homemade 3D Printer&#8230; We now own one of these, located in the multimedia area of design if you&#8217;d like a look!</a></p>
<p><a href="http://www.digiteyezer.com/" target="_blank">3D Scanning iPhone app&#8230;</a></p>
<p><a href="http://www.speedtree.com/" target="_blank">3d Tree Creation Software&#8230; </a></p>
<p><a href="http://www.marvelousdesigner.com/" target="_blank">Clothes Designer&#8230;</a></p>
<p><a href="http://www.pixologic.com" target="_blank">ZBrush sculpting software&#8230;</a></p>
<p><a href="http://www.realflow.com/2012/index_rf2012.php" target="_blank">Realflow, fluid simulations&#8230;</a></p>
<p><a href="http://www.spheron.com/en/intruvision/live-demo.html" target="_blank">360 Camera&#8230;</a></p>
<p><a href="http://www.popsci.com/diy/article/2011-05/2011-invention-awards-picture-health" target="_blank">Mirror to monitor vital signs, without any contact&#8230;</a></p>
<p><a href="http://www.moving-picture.com/" target="_blank">Moving Picture Company, inspirational special effects&#8230;</a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.linney.com/index.php/20110922/siggraph-2011/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Appy!</title>
		<link>http://blog.linney.com/index.php/20101223/appy/</link>
		<comments>http://blog.linney.com/index.php/20101223/appy/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 14:35:47 +0000</pubDate>
		<dc:creator>Luke Tonge</dc:creator>
				<category><![CDATA[App]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.linney.com/?p=774</guid>
		<description><![CDATA[
The first 2 of our Early Learning Centre iPhone/iPad apps have launched and are now available for free download from the iTunes store&#8230; Check out Manic Martians and Flashcards.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.linney.com/wp-content/uploads/2010/12/Manic.jpg" rel="lightbox[774]" title="Manic"><img class="alignnone size-full wp-image-775" title="Manic" src="http://blog.linney.com/wp-content/uploads/2010/12/Manic.jpg" alt="" width="600" height="432" /></a></p>
<p>The first 2 of our <a href="http://www.elc.co.uk/">Early Learning Centre</a> iPhone/iPad apps have launched and are now available for free download from the iTunes store&#8230; Check out <a href="http://itunes.apple.com/us/app/elc-manic-martians/id408623575?mt=8">M</a><a href="http://itunes.apple.com/us/app/elc-manic-martians/id408623575?mt=8">anic Martians</a> and <a href="http://itunes.apple.com/us/app/elc-flashcards/id408623089?mt=8">Flashcards</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Linney Foosball Final video</title>
		<link>http://blog.linney.com/index.php/20100901/linney-foosball-final-video/</link>
		<comments>http://blog.linney.com/index.php/20100901/linney-foosball-final-video/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 13:34:37 +0000</pubDate>
		<dc:creator>Phil Thurlby</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Sport]]></category>
		<category><![CDATA[Final]]></category>
		<category><![CDATA[Foosball]]></category>
		<category><![CDATA[World Cup]]></category>

		<guid isPermaLink="false">http://blog.linneydesign.com/?p=614</guid>
		<description><![CDATA[
24 players, 51 games, 1 winner. The final of the Linney Design World Cup took place in the hallowed turf of the kitchen with a packed audience. Luke Tonge and Phil Thurlby came through the tournament to face each other in the final. Who won? How many goals were scored? Did anyone get injured? Find [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/14606880?portrait=0" width="601" height="338" frameborder="0"></iframe></p>
<p>24 players, 51 games, 1 winner. The final of the Linney Design World Cup took place in the hallowed turf of the kitchen with a packed audience. Luke Tonge and Phil Thurlby came through the tournament to face each other in the final. Who won? How many goals were scored? Did anyone get injured? Find out by clicking the short video above&#8230; credit to Richard Chester for organising the event and Steve Hepper for putting the video together. Let battle commence!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.linney.com/index.php/20100901/linney-foosball-final-video/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Who needs glasses?</title>
		<link>http://blog.linney.com/index.php/20100408/who-needs-glasses/</link>
		<comments>http://blog.linney.com/index.php/20100408/who-needs-glasses/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 13:45:26 +0000</pubDate>
		<dc:creator>Phil Thurlby</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://blog.linneydesign.com/?p=480</guid>
		<description><![CDATA[
The new Nintendo DS 3D machine, available later this year. Proof that we are all now living in the future… this looks amazing. 
]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/pWYgM1RGixM&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/pWYgM1RGixM&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>The new Nintendo DS 3D machine, available later this year. Proof that we are all now living in the future… this looks amazing. </p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Kasabian football hero</title>
		<link>http://blog.linney.com/index.php/20091023/kasabian-football-hero/</link>
		<comments>http://blog.linney.com/index.php/20091023/kasabian-football-hero/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 15:23:32 +0000</pubDate>
		<dc:creator>Phil Thurlby</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Football]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Kasabian]]></category>

		<guid isPermaLink="false">http://blog.linneydesign.com/?p=155</guid>
		<description><![CDATA[
What happens when Kasabian, Football and Guitar Hero come together..?
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="362" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0XjwoVqM_qE&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="362" src="http://www.youtube.com/v/0XjwoVqM_qE&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>What happens when Kasabian, Football and Guitar Hero come together..?</p>
]]></content:encoded>
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